Reference
Glossary
The words players use when they talk about falling blocks, explained in one line each — and how each one works in Drop Peak.
Pieces and board
- Board / playfield — the 10 × 20 grid where pieces fall.
- Piece — a shape made of four blocks. There are seven: I, O, T, S, Z, J and L.
- I-piece — the long bar of four; the only piece that can clear four lines at once.
- Stack — the blocks that have already locked on the board.
- Hole — an empty cell with a block above it.
- Overhang — a block that sticks out over an empty cell, often used for T-spins.
- Well — a single empty column kept open for an I-piece.
- Garbage — messy, hole-filled rows near the bottom of the stack.
Movement
- Rotation — turning a piece 90°. Tap the board in Drop Peak.
- Wall kick — the game nudges a piece sideways or up so a rotation next to a wall or the stack succeeds.
- Soft drop — making a piece fall faster while you keep control.
- Hard drop — dropping a piece instantly to its landing spot.
- Ghost piece — the outline that shows where the piece will land.
- Hold — setting the current piece aside to use later, once per drop.
- Preview / next queue — the upcoming pieces; Drop Peak shows three.
- Lock delay — the short time a landed piece can still move before it locks (0.5 s, up to 15 resets).
- Gravity — the speed pieces fall at; it rises with your level.
Scoring
- Line clear — removing a completely filled row.
- Single, double, triple — clearing one, two or three lines with one piece.
- Quad — clearing four lines with one I-piece; the biggest normal clear.
- T-spin — rotating a T-piece into a tight slot as its final move; pays extra.
- Back-to-back (B2B) — two difficult clears (quads or T-spins) in a row; ×1.5 bonus.
- Combo — consecutive pieces that each clear a line; adds 50 × combo × level.
- Level — rises every 12 lines in Drop Peak and multiplies your points.
Randomness
- 7-bag — a randomizer that deals all seven pieces once per batch in a shuffled order. It prevents long droughts and floods.
- Drought — a long wait for a piece, usually the I. The 7-bag caps it at 12 pieces.
- Seed — the number that fixes a piece order. The Daily Challenge uses one seed for everyone.
Drop Peak terms
- Climb tower — the home screen tower from L1 to the peak at L20.
- Assist — the mode where combos earn a bomb, a rocket and a line clear.
- Daily Challenge — the shared board of the day, one try each.
Climb your first tower today
Drop Peak is free on iPhone, iPad and Android. No account, no internet needed — just you, the board and the peak.
- Download on the App Store
- Get it on Google Play
- Available on Galaxy Store
- Coming soon AppGallery
- Coming soon RuStore